Synopsis
PDX_MSGT gdx_WriteX3D(long option, int gdxModel, const char *x3dFileName, int lodRange)
Purpose
Map GDX model to X3D
Description
The specified GDX model will be traversed and each supported GDX entity will be mapped to the corresponding X3D entity. Currently only GDX tessellated data is supported for geometry. Assembly and LOD (alternate shape representation) data are also supported.
Input
option
Options (not used)
gdxModel
GDX model to map to X3D
x3dFileName
Name of X3D file to create
lodRange
Camera-to-object distance transitions for each LOD
Return
GDX_NOERR or error