Synopsis
PDX_MSGT gdx_WriteSTL(long option, int gdxModel, const char *stlFileName)
Purpose
Convert GDX to STL (binary)
Description
Read the specified GDX file and map tessellated shape entities to STL triangle definitions. The created STL file will be the binary representation. Color is supported using the Magics convention for RGB values on each triangle.
Input
option
Options (not used)
gdxModel
GDX model to process
stlFileName
STL file name to write
Return
GDX_NOERR or error