Synopsis
PDX_MSGT gdx_RevolvedToMeshBody(long option, int nCurves, MDA_PTR *gdxCurvePtrs, MTH_3DVEC axis, MTH_3DPNT point, double angle, double tolerance, int model, MDA_PTR *gdxMeshBodyPtr)
Purpose
Create GDX Mesh Body from revolved curves
Description
A GDX Mesh Body will be created by revolving the specified closed curves around the specified axis and point for the specified angle. It is assumed all of the specified curves lie in the same plane. If the number of curves is greater than 1, the first curve is assumed to be the outer. Each curve(s) will be converted to a GDX Polyline using the specified tolerance. Each segment of the GDX Polyline will be used to construct a 4 sided planar facet between the original curve(s) and the revolved curve(s). Two end caps will be contstructed using the original curve(s) and revolved curve(s).
Input
option
Options (not used)
nCurves
Number of closed curves
gdxCurvePtrs
Array of GDX closed curves to process
axis
Axis of revolution
point
Point of revolution
angle
Angle of revolution
tolerance
Tolerance to use for Polyline conversion
model
Model to create entities in
Output
gdxMeshBodyPtr
Created GDX Mesh Body entity
Return
GDX_NOERR or error