Synopsis
PDX_MSGT gdx_GetRotMatrixFromPlaneNorm(long option, double plane_normal[3], GDX_MATRIX gdx_matrix)
Purpose
Get the GDX plane normal plane rotation matrix
Description
Using the plane normal determines the corresponding 3X3 rotation matrix whose inverse can be used to rotate the plane to the XY plane and stores the rotation matrix in the GDX matrix with the translation vector set to 0.0.
Input
option
Options (Not used)
plane_normal
The plane normal vector
Output
gdx_matrix
The GDX matrix with the 3X3 rotation matrix set
Return
GDX_NOERR
Low level error return
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