NAME

GDX_CYLINDER - Cylindrical Surface

GENERAL DESCRIPTION

A GDX Cylindrical Surface (GDX Cylinder) parametrically defines a right circular cylinder using a point on the axis of the cylinder, the radius, an axis vector, and a reference vector.

DDF SPECIFICATION

entity 16:0   GDX_CYLINDER   "Cylindrical Surface" {
double CENTER[3];
double AXIS_VEC[3];
double REF_VEC[3];
double RADIUS;
double TOP_PARM;
};

FIELD DESCRIPTIONS

CENTER

A 3D array containing the X, Y, and Z coordinates of the center of the GDX Cylinder.

AXIS_VEC

A 3D array representing the unitized axis direction of the GDX Cylinder. Corresponds to the z direction in the parameterization of the GDX Cylinder.

REF_VEC

A 3D array representing the unitized reference direction of the GDX Cylinder. Corresponds to the x direction in the parameterization of the GDX Cylinder. This vector should be perpendicular to the AXIS_VEC.

RADIUS

The radius (R) of the GDX Cylinder.

TOP_PARM

This value is for internal use only. If a GDX Cylinder entity is created without using functions in the gcr subsystem, this value should be set to -1 (indicates the entity is not locally bound).

PARAMETERIZATION

The parameterization is the same as that used for the IGES Right Circular Cylindrical Surface Entity (Type 192) and can be found in Appendix G.11 of The Initial Graphics Exchange Specification (IGES) Version 5.2.

PARAMETRIC RANGE

The GDX Cylinder is defined over the following parametric range: 0.0 <= u <= MTH_2_PI -infinity <= v <= infinity

IMPLICIT EQUATION

The GDX Cylinder has the following implicit equation: S(x,y,z) = x*x + y*y + - R*R = 0

RESTRICTIONS

The GDX Cylinder is subject to the following restrictions: R > 0.0