# Synopsis

PDX_MSGT gdx_SolidMakeFaceSenseTrue(long option, MDA_PTR gdx_solid_ptr)

# Purpose

Force all Faces to have a true sense in the Shell.

# Description

Force all Faces to have a true sense in the Shell. If a false Face sense is found, the face will be modified to by toggling the surf sense all all loop senses. Should the user also require child senses to be set to True, they should be modified after calling this function. For instance, if Loop senses must be true, then call gdx_SolidMakeLoopSenseTrue after calling this function.

# Input

## option

Options (Not Used)

## gdx_solid_ptr

The GDX solid pointer which is to have true face senses

# Output

## gdx_solid_ptr

An updated GDX solid which has true face senses

# Tolerances

          .fi

# Return

          GDX_NOERR
          GDX_INVALIDMODEL
          Low level error return
          .fi