# Synopsis

PDX_MSGT mth_TransformPoint(long option, double *pnt1, double *matrix, double *pnt2)

# Purpose

Transform a 3D point through a matrix

# Description

A 3D point will be transformed through a matrix that is in either 3x4 (GDX_MATRIX) or 4x4 format.

# Input

## option

Options (not used)

## pnt1

The input point (3)

## matrix

The transformation matrix (3x4 or 4x4)

# Output

## pnt2

The output point (3) which can be returned from the input point

# Return

          MTH_NOERR
          Low level error return
          .fi